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Devlog

  • Devlog #5
    March 06, 2026 by Crennos
    Pre-Jam to 2/12 Additions: -Break system has been added as a Space Invaders inspired mini-game. -Player Space Ship fires dual lasers with a shield to absorb a single blow, three health points for thre... Continue reading
  • Devlog #4
    February 07, 2026 by Crennos
    None of the below is currently live in the posted version. I plan to push these with the full demo version I hope to have finished within the coming month. Addition: I have created a bug system where... Continue reading
  • Devlog #3
    December 18, 2025 by Crennos
    Author Note: The developments made in the following devlog have been carried out through the course of the last few weeks since the previous devlog so it may be a bit more lengthy than I would have pr... Continue reading
  • Devlog #1
    November 27, 2025 by Crennos
    Objectives: My current objectives now are to expand and diversify the mechanics in the coding/task progression of the main gameplay loop itself. This is in order to better represent the back and forth... Continue reading
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